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The Last of Us Part 1: Comparison Shots
The Last of Us Part 1: Comparison Shots

The following gallery is a collection of Before and After shots of my Environment Art work showcasing the original The Last of Us (PS4 Remaster) and The Last of Us Part I (PS5)
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I was responsible for capturing the essence of the original levels and bringing them up to a similar quality as The Last of Us Part II. I worked on look development, asset creation, world building, set dressing, performance and optimization.
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Environments are a huge team effort, thanks to everyone on the Naughty Dog team!
-Environment Art: Anthony Vaccaro
-Environment Texture: Jared Sobotta
-Wides: Leonard Williams
-Level Lighting artist: Val Sinlao
-Cinematic Lighting: Jeffrey Lee, Haley Jones, Quentin Frost
-FX: Taylor Duval
-Scripting: Phong Trinh, Andrew Frost
-Foreground + Outsourcing Team
-Tech Art + Programming
-QA: Richard Cottrell + QA Team
-Visibility: Ashleigh Dale
-Graphics: Hailey Del Rio
-Additional Environment Assets from the Environment Team

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