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Uncharted 4: A Thief's End - Madagascar Timelapse

Uncharted 4 Madagascar Timelapse

Uncharted 4: A Thief's End - Madagascar Timelapse

This is a timelapse breakdown from Designer blockmesh to shipped game quality of the Madagascar environment I built. I served as an Environment Artist at Naughty Dog to establish, develop and build the first ever Jeep level in the Uncharted franchise. My texture/shader artist Genesis Prado and I took the level from a blockmesh state to the final shipped level.

Environment Artist - Anthony Vaccaro
Texture/Shader Artist - Genesis Prado
Design - James Cooper
Foreground - Christophe Desse, Inkyo Lee, Neilan Naicker
Lighting Artist - Ai-Fen
FX/Water - Iki Ikram, Raymon Popka
Additional Art - David Baldwin, Heather Cerlan, Artem Brizitskiy

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