Checkout the rest of my Uncharted 4 levels! https://www.artstation.com/artist/autocon
I served as Environment Artist for the Underwater Reef on Uncharted 4 at Naughty Dog. This was one of the first levels created for Uncharted 4, my texture/shader artist Genesis Prado and I were lucky enough to develop the look of this level from the ground up. We developed the entire look of the underwater reef and created all the coral/underwater assets. We also created the sunken ship which would become the basis for all the ships in the game.
Unfortunately the original reef level was cut from the game due to a change in the direction of the project. Luckily Gensis and I were able to create this small section of reef to keep for the final game in the Open Water level.
Environment Artist - Anthony Vaccaro
Texture/Shader Artist - Genesis Prado
Design - Anthony Vaccaro
Lighting Artist - Matt Morgan
FX/Water - Eben Cook, Raymon Popka