Website powered by
Uncharted: Lost Legacy - Western Ghats
Uncharted: Lost Legacy - Western Ghats

The following is a collection showcasing the Western Ghats Hub level that I, along with my Texture Artist, Genesis Prado built for Uncharted: The Lost Legacy.

We developed the look from the ground up for the largest level ever created at Naughty Dog. I was in charge of creating a vast playspace that was not only beautiful to look at but one that was fun to drive around in while keeping the player focused on there goal and not lost amid the jungles of the Western Ghats.

Genesis and I developed the 4 distinct looks that encompass the whole HUB which serve to help the player understand where in the world they are while still being a cohesive whole. We took the whole space from blockmesh to final shipped product.

Environment Artist: Anthony Vaccaro
Texture/Shader Artist: Genesis Prado
Lighting Artist: Gabe Betancourt
Design: James Cooper, Ray Almaden
FX/Water - Elaine Kubik, Eben Cook

Bow, Axe and Trident Shrines were done by the Shrine Team

More artwork